One account for the game and this site: make it here or in the app.
Media
The trailer, and captures from the build
No screenshot on this page is a mock-up. The trailer is the one the team cut in 2018, the screenshots below are captures from the build as it runs now, and the art at the foot of the page is labelled as art.
Screenshots
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What you keep between matches
Reward chestsEarned, bought, and opened for cards. The rarity of each card is named as it turns over.
Crafting and salvageSalvage the cards you will not play, and craft the one you wanted. The panel names the card’s rarity, what crafting it costs and what salvaging it returns.
Daily rewardThirty days deep, one claim a day.
The claimWhat a day pays out.
Key art
The battlefield, with the painting it is made of coming out of the frame.
The campaign map and its chapter card.
The daily reward, and the chest that comes with it.
The innkeeper, who keeps the tavern every session starts in.
Garuganoth, one of the game’s six dragons.
Stormcaller, who does not weaken in a Thunderstorm.
Promotional art
Made for the store pages. These are illustrations, not screenshots — the game itself is in the screenshots above.